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Asegúrate de comprobar la página web de forma frecuente, ya que Kinguin ha preparado grandes descuentos en una amplia gama de skins. Seguro que encontrarás algo interesante para ti.Für eifrige ?Counter-Strike – Global Offensive“-Spieler gibt es wieder neues Futter. Entwickler Valve startet die Community-Aktion ?Operation Wildfire“, die bis zum 17. Juni 2016 l?uft. Neben neuen Inhalten des 5,99 Euro teuren DLCs erwartet Spieler auch ein kostenloses Update, das rund 2 Gigabyte gro? ist. Die COMPUTER BILD SPIELE Redaktion gibt Ihnen einen überblick der neuen Inhalte.The new ColdGame's CS:GO team is composed of Call of Duty 4 players that had solid work on the European scene before the game more or less died out. They managed to win several online tournaments before the end of their way on CoD 4.Two new campaigns are available: the Wildfire Campaign, made up of Casual, Deathmatch and Arms Race missions, and the co-op Gemini Campaign which packs three all-new Co-op Strike missions and 23 Guardian missions. Both campaigns reward mission XP with each success, and by completing Challenge Missions you can upgrade your flashy Wildfire Coin, shown off alongside your avatar.Co-founder and CMO, Dawid Rozek said that this development came about because of their recent birthday celebrations when guests expressed a keen interest in seeing a library selection of skins for their games. He added: "We had to create a response to the interests of hard core gamers who like variety."

Mortal Kombat X moves the timeline forward 25 years, giving the game the opportunity to show older versions of existing fighters as well as some of their kids. This translates into 24 playable characters, with a decent split between existing combatants and new ones. Returning characters include Scorpion, Sub-Zero, Kitana, Kenshi, a gray-haired Liu Kang, Raiden, and more. Eight characters are new, with four falling on the bad guy end of the spectrum and four humans that descend from "old" fighters. Those four also figure heavily into the game's storyline as Cassie Cage, the daughter of Johnny Cage and Sonya Blade, teams up with Jax's daughter Jacqui, Kenshi's son Takeda, and a descendant of Kung Lao named Kung Jin to basically save all the realms from Mortal Kombat 4's end boss, Shinnok, and his right-hand man, Quan ChiThe story mode uses the same structure as Mortal Kombat 9 and Injustice: Gods Among Us, slotting characters into chapters and having you go through a few fights with them before moving on. It's a decent way to get exposed to the different characters, but the story itself is all over the place. It starts a couple of years after the events of the previous game, then jumps ahead 25 years, but then a lot of the characters keep having flashbacks to events that happened five years before that. Some of the old fighters (including some who, annoyingly, aren't playable here) have become evil "revenants" that fight alongside Quan Chi, and keeping track of who is on what side in each part of the timeline is a chore. It all wraps up a little too quickly, too, with the four Kombat Kidz traipsing into just the right place at just the right time a few too many times for my tastes. On top of that, while the game still impressively transitions into and out of fights and its nice-looking cutscenes, a handful of Quick Time Events have been added to the proceedings, distracting from the storytelling a bit as you stare near the bottom of the screen just in case this cutscene happens to be one that contains a few lame button presses. While the lead characters, their backgrounds, and their motivations are far, far better here than they were in the games that came after Mortal Kombat 3 in the pre-reboot timeline, I still found the story to be a little disappointing, overall.The action in MKX builds off of the systems and mechanics of both the previous game and, to some extent, Injustice: Gods Among Us. The buttons, basic fighting, and concepts of a three-part super meter, combo breakers, X-rays, and EX versions of special moves are all pretty much intact, though now you can EX your throws, which cancels the throw and leaves the enemy standing there, ready for another set of attacks as long as you're quick about it. You can also execute a block breaker, which works similarly to the combo breakers but pushes an enemy back while you're blocking instead of when you're taking hits. The fighting feels faster and more fluid than the previous game, but some of the more basic juggle combos feel like they're a little easier to land, too.

"We needed to keep these goals in mind while deciding which angles to focus on," Grimes noted. That's why the team realized early on that character skins wouldn't work, since it was a lot of work for customization that a player would rarely see -- it's a first-person game, after all.Weapon skins, however, seemed like a great idea -- players could see their weapons, other players could see them, and skins were easy enough to make in bulk. That's when the team began looking at real-world guns, and how people customized those.But here was the thing -- Valve though that cool camouflage and military skins would be the way forward, but after launching these on the marketplace, they weren't gaining as much traffic as more bright and colorful weapons.First up, veteran fans will enjoy the return of Train, a classic map that was a part of the standard rotation a few months ago but was retired so that Valve could work on it and give it a new lease on life. The revamped version features plenty of major changes and is available currently as part of the Operation Vanguard map group, which is offered for free to all owners of the game."We need to get better at many things, and we will do our best to improve as soon as possible."

Malwarebytes notes that users of “MBAM and hpHosts are protected from ever reaching csgoshuffle-trade[DOT]com as it readily blocks it.”By reaching out to merchants in the virtual item marketplace, BitPay is forging bonds that will strengthen the bitcoin ecology especially in light of how well video games and cryptocurrency mesh. Already BitPay has been slowly reaching out into the video game market in a partnership with free-to-play game publisher Bigpoint GmbH and Taiwan’s gaming wallet service GASH Point (Gamania Corporation).Mechanical keyboards have become the only choice for hardcore PC gamers, and gaming peripheral manufacturers have responded with mechanical keyboards purpose built for gaming. Capable of professional gaming, but designed for everyone, these sprawling monuments to the gaming tower are fitted with complex key switches, advanced macro features, and bold aesthetic design.

As crazy as 0.64% might sound, which equates to one out of every 200 cases, obtaining a knife is brutally rare, sitting at 0.16%. That means you aren't likely to see a knife unless you open roughly 625 cases! And if you're hoping for a StatTrak variant of an item, then good luck. You're only going to see StatTrak on an item once in a blue moon, estimated to be somewhere around 10% of the time for a given item.The ESL One Cologne tournament will take place at the 20,000-seat Lanxess Arena in Cologne on August 22-23. Tickets to the event will go on sale on February 23. Every Monday in Shooterology , Evan writes about FPSes.For this PC build, we’ve chosen the price point of $1500 as it allows for the inclusion of a high-end GPU, CPU, and SSD without costing an arm, leg, and kidney. Then again, no one needs two kidneys when they have a high-end gaming PC, and arms are of negligible value as VR iterates.

It’s also a huge sum for a 21-year-old still living under his parents’ roof, but the young entrepreneur isn’t too caught up on numbers. “We want to give back to the community but it’s also an excellent way to advertise our product.”

Launched just before Christmas in the kind of primetime slot that with hindsight so often looks like a graveyard, Ubisoft anticipated that Siege would achieve lifetime sales of over seven million copies. For many reasons, however, Siege has thus far failed to make a commercial impact. The tragedy is that Siege offers something new and unique in the stalest of genres, the mainstream FPS. At one point it even looked like it might usurp the greats of the competitive shooter world. What's stopped it? Ubisoft.Siege is riddled with evidence of top-down game design edicts. Prime among them is that the game is sold at a premium price (a rapidly-falling £50/$60), but at the same time the game includes a layer of microtransactions based around XP boosters—which will help players unlock stuff faster—as well as cosmetic weapon skins and a season pass for future DLC content. That might sound heinous, but it's to the credit of the development team at Ubisoft Montreal that it doesn't encroach too much on the core experience. These microtransactions, however, haven't had a good impact on the game's image, and much like Evolve, Ubisoft is in danger of losing players before they've even given the game a try.

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